Major havoc control panel10/30/2022 ![]() ![]() While chased by bees? Deliver newspapers? A game where players race marbles through a world of grid lines?įloat innertubes down fantastic rivers? Defend castles with walls and cannons? Skateboard The company in the '80s rechristened "Atari Games," seemed restless Shareware authors have adopted and colonized the idea - not to mention Taito,Ītari, particularly the arcade division that split off from Rampart has over a dozen, and no one knows how many versions of Breakout are out there, considering how The targets of unequaled numbers of home adaptations. Memory of the former arcade powerhouse with GBA and DS ports of classic-era games. Even now, theĬompany-which-calls-itself-Atari - which should notīe confused with the company this article is devoted to - shills out the To say, as was Atari Games in its heyday.Ī trip through Atari's classic arcade game catalog is like a course in game design all byĪrguably, this was the company that kept the spirit of classicĪrcades alive the longest - as late as the early '90s. Regardless of what management, critics, and eventually, even players might have Original, as brilliant, as determined to design what developers think best How it reinvents its franchises endlessly. Often, about its fearlessness in taking risks with unconventional designs, and Some people rave about Nintendo how its designers come up with new ideas so Is sad to say, it produced games that no one else would want to. ![]() Unique and idiosyncratic, at its best it made games the likes of which no one else could. ![]() Heyday, produced some of the most brilliant arcade game designs the world hasĮver seen. What happened to the Atari fanboys? NintendoĪnd Sega have theirs, Blizzard and Bungie too, Square and Enix, Capcom and SNK. Struggling to climb on a tired bandwagon.Īround 1996, in James Hague's book Halcyon Days: Interviews with Classic Now we weren't even looking over our shoulders, we were For so many years Atari had led the industry in innovation by constantly Management wanted to see in development was whatever was currently earning ![]()
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